They do this for a living. They draw all the time. How are we going to get anything worthwhile done in three days? We have lives. We have families. Maybe achieving childhood ambitions is a younger man's game?
This got me thinking about the comics I did draw as a kid. I started when I was about six, inspired by a pile of black and white Spiderman comics (weekly UK reprints of the smaller, colour American monthlies) that I had somehow acquired.
[A standout memory from those Spiderman comics was a villain called The Prowler. He didn't have any superpowers, just a costume that consisted of utilitarian clothes and boots (maybe his work clothes?), and a mask (a cloth bag pulled tight over his head, I think) and cloak. There was a scene in which he quite rationally weighed up the pros and cons of being a hero or villain and concluded that whilst the potential risks were about the same (fighting, falling off buildings), the rewards for being a villain (cash, stolen swag) much outweighed those of being a hero (gratitude), so he would become a villain.]
Another inspiration was a British weekly (The Dandy?) that had a strip in it called Billy The Cat and His Assistant Katy. (Those British comedy/kids weeklies always seemed to have one adventure strip that was drawn more realistically in black and white, as pastiche-d by the Viz strip Black Bag - The Faithful Border Bin Liner). I remember once playing a game inspired by this comic strip, and my Mom, in an early attempt to address the sexism common in the comics medium, suggesting I play Katy the Cat and her Assistant Billy.
Anyway. I carried on drawing comics through until I was about 16 or 17. I don't remember the earlier attempts too well, but the comics I drew in my teens I have probably got in a box somewhere. What I know they all had in common though is that none of them were ever finished. I wouldn't write a script or even a plot. I'd just have an idea for a character or group of characters and a situation. Then I'd start writing it by drawing the cover of the First Issue. Some of them (one called The Blue Bullet comes to mind - though that was more and idea for a costume (er, blue) than for a character) didn't get much past this one page.
Others I'd get a few pages in before getting bored with drawing that particular character's costume, or giving up because I had no idea where it was actually going, narratively. A few of these later attempts I remember well. Triple Agents - a cartoony detective story in which the three incompetent Triple Agents (who were all hat and mac, no faces) were aided by an unacknowledged fourth Agent and his assistant - a small yellow creature of some sort. Bruce The Spaceman, about a spaceman called Bruce (always wore a helmet so I didn't have to draw his face) and his talking cat, who also wore a space suit. Puma, about a teenage superhero (wore a mask, of course) who's friends don't know he's a hero and doesn't get the girl (hmmmmn, Spiderman transfered to the Midlands). Street People - an extremely violent gang warfare comic set in the Post Apocalyptic Future (this was the mid 1980s); that one got as far as the end of the first big fight- about 5 pages.
There were some attempts to do it properly. My friend Aidan wrote a couple of scripts for me to draw. One a modern day noir detective/assassination story, and one an adaptation of Kurt Vonnegut's short story Harrison Bergeron (everyone wears masks, great). These were better produced, but again only ever got a few pages in, partly because Aidan lived in Harrogate and I lived in Walsall.
So, we should be able to do something better than those unfinished masterpieces, I would hope. But the spectres of the comics that we read now, that we aspire to, sees to hover over the project. Perhaps I should do some preparatory sketches.
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